## Try it on the Animal Husbandry Demo Server! (Alpha)

### Join Server IP: 135.148.172.198:22938

### No download required!
<p>You will automatically be placed in a private demo instance where you can play a brief tutorial to learn the basics of Alec's Animal Husbandry and/or freely experiment with it. The demo instancing and tutorial system is an alpha project, so please expect to run into bugs!</p>


<div style="padding: 20px;">
  <p>
    <a href="https://www.curseforge.com/hytale/mods/alecs-tamework" target="_blank" rel="noopener noreferrer"><img alt="Tamework downloads" src="https://img.shields.io/curseforge/dt/1447962?label=Tamework&amp;style=for-the-badge&amp;logo=curseforge&amp;color=rgb(241%2C100%2C54)" /></a>
    <a href="https://www.curseforge.com/hytale/mods/alecs-cats" target="_blank" rel="noopener noreferrer"><img alt="Cats downloads" src="https://img.shields.io/curseforge/dt/1432112?label=Cats&amp;style=for-the-badge&amp;logo=curseforge&amp;color=rgb(241%2C100%2C54)" /></a>
    <a href="https://www.curseforge.com/hytale/mods/alecs-nametags" target="_blank" rel="noopener noreferrer"><img alt="Nametags downloads" src="https://img.shields.io/curseforge/dt/1464844?label=Nametags&amp;style=for-the-badge&amp;logo=curseforge&amp;color=rgb(241%2C100%2C54)" /></a>
    <a href="https://www.curseforge.com/hytale/mods/alecs-animal-husbandry" target="_blank" rel="noopener noreferrer"><img alt="Animal Husbandry downloads" src="https://img.shields.io/curseforge/dt/1480275?label=Animal%20Husbandry&amp;style=for-the-badge&amp;logo=curseforge&amp;color=rgb(241%2C100%2C54)" /></a>
  </p>
  <p>
    <a href="https://discord.gg/E8n8RgTTdq" target="_blank" rel="noopener noreferrer"><img alt="Join Discord" src="https://img.shields.io/discord/1468261809739005996?style=for-the-badge&amp;logo=discord&amp;logoColor=white&amp;label=Join%20Discord&amp;color=rgb(88,101,242)" /></a>
    <a href="https://ko-fi.com/alechilles" target="_blank" rel="noopener noreferrer"><img alt="Support me on Ko-fi" src="https://img.shields.io/badge/ko--fi-Support%20Me-ff5f5f?logo=ko-fi&amp;style=for-the-badge" /></a>
    <a href="https://hytale.com/" target="_blank" rel="noopener noreferrer"><img alt="Creator Code Alec" src="https://img.shields.io/badge/Creator%20Code-Alec-00AEEF?style=for-the-badge" /></a>
    <a href="https://twitter.com/intent/user?screen_name=Alechilles" target="_blank" rel="noopener noreferrer"><img alt="Follow Alec on X" src="https://img.shields.io/badge/Follow-%40Alec-White?style=for-the-badge&amp;logo=x&amp;logoColor=%23ffffff&amp;logoSize=auto&amp;label=Follow&amp;labelColor=%23555555&amp;color=%23939393" /></a>
  </p>
  <p>
    <a href="https://hytalemodding.dev/en/grants" target="_blank" rel="noopener noreferrer"><img alt="Sponsored by HytaleModding Grant Program" src="https://github.com/user-attachments/assets/a03709e3-445a-4e58-8ec5-591688490c5d" /></a>
  </p>

  <p style="font-size: 1.15em;"><strong>Turn all of Hytale's vanilla animals into interactive livestock and long-term companions, worth caring for.</strong></p>
  <p>Animal Husbandry gives every vanilla animal, from mice to dinosaurs, a deeper gameplay built around taming, ownership, needs, happiness, traits, growth, commands, and progression.</p>

  <p>
    <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/" target="_blank" rel="noopener noreferrer"><strong>Open the Wiki</strong></a>
    &nbsp;|&nbsp;
    <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/getting-started-guide" target="_blank" rel="noopener noreferrer">Getting Started</a>
    &nbsp;|&nbsp;
    <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/installation-and-dependencies" target="_blank" rel="noopener noreferrer">Install Guide</a>
    &nbsp;|&nbsp;
    <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/items-index" target="_blank" rel="noopener noreferrer">Items</a>
  </p>
</div>

<H2>Try it on the Animal Husbandry Demo Server! (Alpha)</h2>
<H3>Join server IP: 135.148.172.198:22938</H3>
<p>
You will automatically be placed in a private demo instance where you can play a brief tutorial to learn the basics of Alec's Animal Husbandry and/or freely experiment with it.

The demo instancing and tutorial system is an alpha project, so please expect to run into bugs!
</p>

<hr style="border: 0; border-top: 2px solid #f16436; margin: 24px 0;" />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_27c99a32-19e5-4b70-8b32-ae2610cc4686.png" alt="Core Features" width="849" />
</p>
<br />

<ul>
  <li>
    <strong>Real Taming and Ownership</strong>
    <ul>
      <li>Tame animals into persistent companions instead of treating them like disposable mob drops.</li>
      <li>Ownership is respected across companion systems, tied into the husbandry progression loop, and can optionally include revive support.</li>
    </ul>
  </li>
  <li>
    <strong>Needs and Happiness</strong>
    <ul>
      <li>Animals have real hunger, thirst, and happiness systems that affect how well they thrive.</li>
      <li>They can automatically eat from storage, drink from nearby water or <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/feed-trough" target="_blank" rel="noopener noreferrer">Feed Troughs</a>, and only breed when properly cared for.</li>
    </ul>
  </li>
  <li>
    <strong>Breeding, Traits, and Bloodlines</strong>
    <ul>
      <li>Build long-term breeding lines instead of relying on shallow one-off farming.</li>
      <li>Offspring inherit traits and attachments from their parents, with room to improve trait quality through selective breeding.</li>
    </ul>
  </li>
  <li>
    <strong>Life Stage Progression</strong>
    <ul>
      <li>Animals grow from babies into adults as part of the normal companion loop.</li>
      <li>Raising young animals into mature, high-quality companions is a core part of progression.</li>
    </ul>
  </li>
  <li>
    <strong>XP Levels and Talents</strong>
    <ul>
      <li>Tamed companions gain XP from care, harvest, breeding, and combat activities that fit their role.</li>
      <li>Leveling is intentionally long-term, especially for combat Beasts, with modest passive talents that improve health, speed, utility, or damage.</li>
    </ul>
  </li>
  <li>
    <strong>Commandable Companions</strong>
    <ul>
      <li>Control your animals with companion commands like <strong>Follow</strong>, <strong>Hold</strong>, <strong>Set Home</strong>, <strong>Return Home</strong>, and <strong>Recall</strong>.</li>
      <li>Combat-capable Beasts also support battle-focused commands like <strong>Defend</strong> and <strong>Attack Target</strong>.</li>
    </ul>
  </li>
  <li>
    <strong>Extra Utility</strong>
    <ul>
      <li>Name your tamed animals with <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/nametag" target="_blank" rel="noopener noreferrer">Nametags</a> and manage them more cleanly as part of your homestead.</li>
      <li><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/soul-lantern" target="_blank" rel="noopener noreferrer">Soul Lantern</a> capture items and upgraded coops preserve important animal data like traits and attachments instead of wiping them on respawn.</li>
    </ul>
  </li>
</ul>

<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_f837e0c9-36c9-4f68-bb57-fa4fc270fa65.png" alt="Getting Started" width="849" />
</p>
<br />

<ul>
  <li>
    Livestock and neutral wildlife are tamed identically to base Hytale: just <strong>feed their <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/animal-taming-reference" target="_blank" rel="noopener noreferrer">favorite food</a>.</strong><br />
    Aggressive predators, called Beasts, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/beast-taming-reference" target="_blank" rel="noopener noreferrer">require more steps</a> to weaken and capture, akin to Pokémon or Monster Hunter.
  </li>
  <br />
  <li>
    After taming, link neutral animals with <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/animal-control-flute" target="_blank" rel="noopener noreferrer">Animal Control Flute</a>, and predators with <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/combat-beast-flute" target="_blank" rel="noopener noreferrer">Combat Beast Flute</a>, to manage their health and happiness. Craft flutes at a Farming Bench.
    <ul>
      <li>Right-click with a flute to open the command interface.</li>
      <li>Left-click with a flute to link animals and issue group commands.</li>
      <li>Interact, default keybind <strong>F</strong>, handles most other interactions.</li>
    </ul>
  </li>
  <li>
    Keep working with your companions to level them over time.
    <ul>
      <li>Livestock progress mainly from feeding, harvests, and breeding.</li>
      <li>Neutral wildlife and critters progress from care-focused activities, with only light combat XP where appropriate.</li>
      <li>Combat Beasts level the slowest and gain most of their progress from real combat plus long-term care.</li>
    </ul>
  </li>
  <li>
    Animals need access to food, water, and protected space to roam and socialize.
    <ul>
      <li>Use <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/feed-trough" target="_blank" rel="noopener noreferrer">Feed Troughs</a> to give your animals food and water.</li>
      <li>Animals will only eat their preferred food, which is also used for taming, or <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/feed-items" target="_blank" rel="noopener noreferrer">generic feed</a> crafted at a Farming Bench.</li>
      <li>Generic feed inhibits breeding due to unhappiness, but they will not starve.</li>
      <li>Passive breeding occurs with high happiness and is toggled per animal in the command flute interface.</li>
    </ul>
  </li>
  <li>
    Safely capture animals with the <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/soul-lantern" target="_blank" rel="noopener noreferrer">Soul Lantern</a>, crafted at a Farming Bench.
    <ul>
      <li>This will save the animal's data like skins, name, traits, etc. so it's always respawned the same.</li>
      <li><strong>Do not use the base game Capture Create!</strong> This resets your animal's data.</li>
    </ul>
  </li>
    <li>Mountable companions can be mounted by interacting while crouching.</li>
</ul>
<br />
<blockquote style="border-left: 4px solid #3f3f46; margin: 16px 0; padding: 8px 0 8px 16px;">
  <p><strong><em>Download <a href="https://www.curseforge.com/hytale/mods/docs" target="_blank" rel="noopener noreferrer">Voile</a> (optional dependency) to view all documentation in game!</em></strong></p>
</blockquote>

<p>For screenshots, recipes, preferred foods, command details, and deeper setup help, check out the wiki:</p>

<a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/getting-started-guide" target="_blank" rel="noopener noreferrer"><img src="https://media.forgecdn.net/attachments/description/1480275/description_bbfa8cb2-b6f6-4a5e-a595-5e6fd3589e60.png" alt="Getting Started Guide" width="412" /></a><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/animal-taming-reference" target="_blank" rel="noopener noreferrer"><img src="https://media.forgecdn.net/attachments/description/1480275/description_ad85bcf6-706c-423a-b658-965eebbf8ab9.png" alt="Animal Taming Reference" width="412" /></a>
<a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/items-index" target="_blank" rel="noopener noreferrer"><img src="https://media.forgecdn.net/attachments/description/1480275/description_01cfc4ca-216c-4ff7-ac5c-9c9f101e302c.png" alt="Items and Recipes" width="412" /></a><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/beast-taming-reference" target="_blank" rel="noopener noreferrer"><img src="https://media.forgecdn.net/attachments/description/1480275/description_93598f92-c1b3-49ce-bdb4-441a130a4b42.png" alt="Beast Taming Reference" width="412" /></a>

<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_41aa6c1b-657e-445e-a515-74b1c62af280.png" alt="Beast Taming" width="849" />
</p>
<br />

<p>Predators and other combat-capable Beasts require a bit more effort to tame.</p>

<ol>
  <li>Craft tranquilizer gear: <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-potion" target="_blank" rel="noopener noreferrer">Tranquilizer Potion</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-arrows" target="_blank" rel="noopener noreferrer">Tranquilizer Arrows</a>, and <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-shortbow" target="_blank" rel="noopener noreferrer">Tranquilizer Shortbow</a>.</li>
  <li>Bring a Beast to <strong>20% HP or lower</strong>.</li>
  <li>Apply tranquilizer pressure until it is forced into sleep.</li>
  <li>Tame the sleeping Beast with its preferred food.</li>
  <li>Upgrade to the <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/combat-beast-flute" target="_blank" rel="noopener noreferrer"><strong>Combat Beast Flute</strong></a> once you can craft it with Wild Wisteria Logs, Shadoweave Fabric Scrap, Fire Essence, and Concentrated Life Essence.</li>
</ol>

<br />
Note: When you have a Glowing Purple Mushroom to spare, craft <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/glowing-purple-mushroom-spores" target="_blank" rel="noopener noreferrer">Glowing Purple Mushroom Spores</a> at Farming Bench Tier 6 to make the tranquilizer ingredient renewable.
<br />
<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_7fcd09ce-9768-4e42-809b-a5ef66394b7a.png" alt="Customize the Experience" width="849" />
</p>
<br />

<p>Animal Husbandry is built on <strong>Alec's Tamework!</strong>, so server owners and solo players can decide how involved the animal systems should be.</p>

<table style="width: 100%; border-collapse: collapse; margin: 16px 0;">
  <tr>
    <th align="left" style="border: 1px solid #e6ded8; padding: 10px; background: #334155; color: #ffffff;">Preset</th>
    <th align="left" style="border: 1px solid #e6ded8; padding: 10px; background: #334155; color: #ffffff;">Best For</th>
    <th align="left" style="border: 1px solid #e6ded8; padding: 10px; background: #334155; color: #ffffff;">Behavior</th>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Full Experience</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Players who want the complete management loop.</td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Taming, needs, happiness, passive breeding, traits, progression, commands, and Beast systems are enabled.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Easier</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Players who want care systems without harsh punishment.</td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Core systems stay enabled, but animals will not take starvation or hunger damage.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Simple</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Minecraft-like play.</td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Simple taming and on-interact breeding only. Hunger, thirst, happiness, passive breeding, and traits are disabled.</td>
  </tr>
</table>

<p>Use <code>/tw settings</code> for the global preset and world-level toggles. Use <code>/tw config</code> for granular advanced tuning across Animal Husbandry and other Tamework-powered mods.</p>

<br />



<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_55894b5e-2d68-48db-a420-4fde0c3faf32.png" alt="Supported Animals" width="849" />
</p>
<br />

<table style="width: 100%; border-collapse: collapse; margin: 16px 0;">
  <tr>
    <th align="left" style="border: 1px solid #e6ded8; padding: 10px; background: #334155; color: #ffffff;">Group</th>
    <th align="left" style="border: 1px solid #e6ded8; padding: 10px; background: #334155; color: #ffffff;">Animals</th>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Livestock</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Bison, Boar, Bunny, Camel, Chicken, Chicken Desert, Cow, Goat, Horse, Mosshorn, Mosshorn Plain, Mouflon, Pig, Pig Wild, Rabbit, Ram, Sheep, Skrill, Turkey, Warthog.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Neutral Wildlife</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Antelope, Armadillo, Crab, Deer Doe, Deer Stag, Flamingo, Hatworm, Horse Skeleton, Horse Skeleton Armored, Lizard Sand, Lobster, Moose Bull, Moose Cow, Penguin, Spark Living, Tetrabird, Tortoise, Trillodon.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Critters and Cactee Variants</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Cactee, Frog Blue, Frog Green, Frog Orange, Gecko, Meerkat, Mouse, Squirrel, Snail Frost, Snail Magma.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><strong>Predators / Beasts</strong></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Bear Grizzly, Bear Polar, Crocodile, Emberwulf, Fen Stalker, Fox, Fox Arctic, Hyena, Larva Silk, Leopard Snow, Molerat, Raptor Cave, Rat, Rex Cave, Scorpion, Slug Magma, Snake Cobra, Snake Marsh, Snake Rattle, Snapdragon, Spider, Spider Cave, Tiger Sabertooth, Toad Rhino, Toad Rhino Magma, Wolf Black, Wolf White, Yeti.</td>
  </tr>
</table>

<p><strong>Baby animals:</strong> Baby animals are supported for all animals that have dedicated baby models, as well as babies added by <a href="https://www.curseforge.com/hytale/mods/cellys-baby-animals" target="_blank" rel="noopener noreferrer">Celly's Baby Animals</a>. Animals that do not have dedicated baby models will spawn miniature versions of the adult models as babies.</p>

<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_b0758305-51ac-4f95-a4bd-9b867649f58b.png" alt="Adding to Existing Worlds" width="849" />
</p>
<br />

<p>Adding the mod to an existing world is supported. Pre-existing tamed animals can be bridged into Tamework ownership on first successful interaction or command-link. If an older tamed animal does not respond to owner-restricted actions, interact with it or link it once to migrate it.</p>

<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_e315ea4a-d6d3-4de0-9e72-970856075a99.png" alt="Wiki Shortcuts" width="849" />
</p>
<br />

<table style="width: 100%; border-collapse: collapse; margin: 16px 0;">
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/start-here" target="_blank" rel="noopener noreferrer"><strong>Start Here</strong></a></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Install, configure, and begin using the mod.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/gameplay-guides-index" target="_blank" rel="noopener noreferrer"><strong>Gameplay Guides</strong></a></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Care loops, commands, breeding, traits, Beast taming, and troubleshooting.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/items-index" target="_blank" rel="noopener noreferrer"><strong>Items</strong></a></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/animal-control-flute" target="_blank" rel="noopener noreferrer">Animal Control Flute</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/combat-beast-flute" target="_blank" rel="noopener noreferrer">Combat Beast Flute</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-potion" target="_blank" rel="noopener noreferrer">Tranquilizer Potion</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-arrows" target="_blank" rel="noopener noreferrer">Tranquilizer Arrows</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/tranquilizer-shortbow" target="_blank" rel="noopener noreferrer">Tranquilizer Shortbow</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/soul-lantern" target="_blank" rel="noopener noreferrer">Soul Lantern</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/nametag" target="_blank" rel="noopener noreferrer">Nametag</a>, <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/feed-items" target="_blank" rel="noopener noreferrer">feed items</a>, and <a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/feed-trough" target="_blank" rel="noopener noreferrer">Feed Troughs</a>.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/reference-library-index" target="_blank" rel="noopener noreferrer"><strong>Reference Library</strong></a></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;">Per-animal taming, feeding, Beast, mount, and reference tables.</td>
  </tr>
  <tr>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><a href="https://wiki.hytalemodding.dev/mod/alecs-animal-husbandry/configuration-index" target="_blank" rel="noopener noreferrer"><strong>Configuration</strong></a></td>
    <td style="border: 1px solid #e6ded8; padding: 10px;"><code>/tw settings</code>, <code>/tw config</code>, and config reference pages.</td>
  </tr>
</table>

<br />

<p>
  <img src="https://media.forgecdn.net/attachments/description/1480275/description_80feb236-56a4-4ace-80df-d59480b5adc4.png" alt="Planned Next" width="849" />
</p>
<br />

<ul>
  <li>Genders.</li>
  <li>Optional death from old age.</li>
  <li>Optional inbreeding penalties.</li>
  <li>Optional cleanliness system.</li>
  <li>Optional shelter system.</li>
</ul>

<br />
